unreal.LiveLinkMetaData¶
- class unreal.LiveLinkMetaData(string_meta_data: None = {}, scene_time: QualifiedTime = Ellipsis)¶
Bases:
StructBaseLive Link Meta Data
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
scene_time(QualifiedTime): [Read-Write]string_meta_data(Map[Name, str]): [Read-Write]
- property scene_time: QualifiedTime¶
[Read-Write]
- Type: