unreal.LiveLinkHubCaptureDeviceFactory¶
- class unreal.LiveLinkHubCaptureDeviceFactory(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectLive Link Hub Capture Device Factory
C++ Source:
Plugin: CaptureManagerApp
Module: CaptureManagerEditor
File: ULiveLinkHubCaptureDevice.h
- create_device_by_class(name, device_class, settings) LiveLinkHubCaptureDevice¶
Create Device by Class
- Parameters:
name (str)
settings (LiveLinkDeviceSettings)
- Return type: