unreal.LiveLinkGenericRecordingDeviceSettings

class unreal.LiveLinkGenericRecordingDeviceSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkDeviceSettings

Live Link Generic Recording Device Settings

C++ Source:

  • Plugin: LiveLinkGenericRecordingDevice

  • Module: LiveLinkGenericRecordingDevice

  • File: LiveLinkGenericRecordingDevice.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (str): [Read-Write] Unique display name for this device