unreal.LiveLinkGenericRecordingDeviceSettings¶
- class unreal.LiveLinkGenericRecordingDeviceSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkDeviceSettingsLive Link Generic Recording Device Settings
C++ Source:
Plugin: LiveLinkGenericRecordingDevice
Module: LiveLinkGenericRecordingDevice
File: LiveLinkGenericRecordingDevice.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(str): [Read-Write] Unique display name for this device