unreal.LiveLinkDeviceSettings

class unreal.LiveLinkDeviceSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Live Link Device Settings

C++ Source:

  • Plugin: LiveLinkDevice

  • Module: LiveLinkDevice

  • File: LiveLinkDevice.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (str): [Read-Write] Unique display name for this device

property display_name: str

[Read-Write] Unique display name for this device

Type:

(str)