unreal.LidarPointCloudPoint¶
- class unreal.LidarPointCloudPoint(location=[], color=[255, 255, 255, 255], normal=[127, 127, 127], visible=True)¶
Bases:
unreal.StructBaseLidar Point Cloud Point
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudShared.h
Editor Properties: (see get_editor_property/set_editor_property)
color(Color): [Read-Write] Colorlocation(Vector3f): [Read-Write] Locationnormal(LidarPointCloudNormal): [Read-Write] Normalvisible(bool): [Read-Write] Visible
- property normal¶
[Read-Write] Normal
- Type