unreal.LegacyCameraShakeFunctionLibrary
¶
- class unreal.LegacyCameraShakeFunctionLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Blueprint function library for autocasting from a base camera shake to a legacy camera shake. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: LegacyCameraShake.h
- classmethod conv_legacy_camera_shake(camera_shake) LegacyCameraShake ¶
Conv Legacy Camera Shake
- Parameters:
camera_shake (CameraShakeBase) –
- Return type:
- classmethod conv_matinee_camera_shake(camera_shake: CameraShakeBase) LegacyCameraShake ¶
deprecated: ‘conv_matinee_camera_shake’ was renamed to ‘conv_legacy_camera_shake’.