unreal.LegacyCameraShakeFunctionLibrary

class unreal.LegacyCameraShakeFunctionLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Blueprint function library for autocasting from a base camera shake to a legacy camera shake. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: LegacyCameraShake.h

classmethod conv_legacy_camera_shake(camera_shake) LegacyCameraShake

Conv Legacy Camera Shake

Parameters:

camera_shake (CameraShakeBase) –

Return type:

LegacyCameraShake

classmethod conv_matinee_camera_shake(camera_shake: CameraShakeBase) LegacyCameraShake

deprecated: ‘conv_matinee_camera_shake’ was renamed to ‘conv_legacy_camera_shake’.