unreal.LegacyPyTestObject¶
- class unreal.LegacyPyTestObject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
PyTestObjectObject to test deprecation of Python wrapped types.
C++ Source:
Plugin: PythonScriptPlugin
Module: PythonScriptPlugin
File: PyTest.h
Editor Properties: (see get_editor_property/set_editor_property)
bool(bool): [Read-Write] Boolbool_defaults_only(bool): [Read-Write] Bool Defaults Onlybool_instance_only(bool): [Read-Write] Bool Instance Onlychild_struct(PyTestChildStruct): [Read-Write] Child Structdelegate(PyTestDelegate): [Read-Write] Delegateenum(PyTestEnum): [Read-Write] Enumfield_path(FieldPath): [Read-Write] Field Pathfloat(float): [Read-Write] Floatint(int32): [Read-Write] Intmulticast_delegate(PyTestMulticastDelegate): [Read-Write] Multicast Delegatename(Name): [Read-Write] Namestring(str): [Read-Write] Stringstring_array(Array[str]): [Read-Write] String Arraystring_int_map(Map[str, int32]): [Read-Write] String Int Mapstring_set(Set[str]): [Read-Write] String Setstruct(PyTestStruct): [Read-Write] Structstruct_array(Array[PyTestStruct]): [Read-Write] Struct Arraystruct_field_path(FieldPath): [Read-Write] Struct Field Pathtext(Text): [Read-Write] Text