unreal.LandscapeProxyMaterialOverride¶
- class unreal.LandscapeProxyMaterialOverride¶
Bases:
unreal.StructBaseLandscape Proxy Material Override
C++ Source:
Module: Landscape
File: LandscapeProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
lod_index(PerPlatformInt): [Read-Write] LODIndexmaterial(MaterialInterface): [Read-Write] Material