unreal.LandmassFalloffSettings¶
- class unreal.LandmassFalloffSettings(falloff_mode: BrushFalloffMode = Ellipsis, falloff_angle: float = 0.0, falloff_width: float = 0.0, edge_offset: float = 0.0, z_offset: float = 0.0)¶
Bases:
StructBaseLandmass Falloff Settings
C++ Source:
Plugin: Landmass
Module: Landmass
File: FalloffSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
edge_offset(float): [Read-Write] Edge Offsetfalloff_angle(float): [Read-Write] Falloff Anglefalloff_mode(BrushFalloffMode): [Read-Write] Falloff Modefalloff_width(float): [Read-Write] Falloff Widthz_offset(float): [Read-Write] ZOffset
- property falloff_mode: BrushFalloffMode¶
[Read-Write] Falloff Mode
- Type: