unreal.LODGroupName
¶
- class unreal.LODGroupName¶
Bases:
StructBase
Simple struct to set up LODGroup name on static meshes
This is for internal purpose only to allow users to select the name of the LODGroup
to apply on static meshes in UDataprepOperationsLibrary::SetLODGroup
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperationsLibrary.h