unreal.LKFSNRTAggregateStats

class unreal.LKFSNRTAggregateStats(integrated_loudness: float = 0.0, gated_loudness: float = 0.0)

Bases: StructBase

The loudness data associated with an entire file.

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesiaCore

  • File: LKFSNRTFactory.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gated_loudness (float): [Read-Write] The gated loudness aggregated over the entire sound.

  • integrated_loudness (float): [Read-Write] The average loudness over the entire sound.

property gated_loudness: float

[Read-Only] The gated loudness aggregated over the entire sound.

Type:

(float)

property integrated_loudness: float

[Read-Only] The average loudness over the entire sound.

Type:

(float)