unreal.LKFSNRTAggregateStats¶
- class unreal.LKFSNRTAggregateStats(integrated_loudness: float = 0.0, gated_loudness: float = 0.0)¶
Bases:
StructBaseThe loudness data associated with an entire file.
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesiaCore
File: LKFSNRTFactory.h
Editor Properties: (see get_editor_property/set_editor_property)
gated_loudness(float): [Read-Write] The gated loudness aggregated over the entire sound.integrated_loudness(float): [Read-Write] The average loudness over the entire sound.