unreal.KAggregateGeom¶
- class unreal.KAggregateGeom¶
Bases:
unreal.StructBaseContainer for an aggregate of collision shapes
C++ Source:
Module: Engine
File: AggregateGeom.h
Editor Properties: (see get_editor_property/set_editor_property)
box_elems(Array(KBoxElem)): [Read-Write] Box Elemsconvex_elems(Array(KConvexElem)): [Read-Write] Convex Elemssphere_elems(Array(KSphereElem)): [Read-Write] Sphere Elemssphyl_elems(Array(KSphylElem)): [Read-Write] Sphyl Elemstapered_capsule_elems(Array(KTaperedCapsuleElem)): [Read-Write] Tapered Capsule Elems