unreal.InterchangeMaterialReferenceFactoryNode

class unreal.InterchangeMaterialReferenceFactoryNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeBaseMaterialFactoryNode

Describes a reference to an existing (as in, not imported) material. Note that the material is referenced via the UInterchangeFactoryBaseNode::CustomReferenceObject member.

The idea is that mesh / actor factory nodes can reference one of these nodes as a slot dependency, and Interchange will assign that existing material to the corresponding slot during import

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangeMaterialFactoryNode.h