unreal.InterchangeDialogOverride

class unreal.InterchangeDialogOverride(show_import_dialog: bool = False, show_reimport_dialog: bool = False, per_translator_import_dialog_override: None = [])

Bases: StructBase

Interchange Dialog Override

C++ Source:

  • Module: InterchangeEngine

  • File: InterchangeProjectSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • per_translator_import_dialog_override (Array[InterchangePerTranslatorDialogOverride]): [Read-Write]

  • show_import_dialog (bool): [Read-Write] Show the options dialog when Interchange imports.

  • show_reimport_dialog (bool): [Read-Write] Show the options dialog when Interchange reimports.

property per_translator_import_dialog_override: None

[Read-Write]

Type:

(Array[InterchangePerTranslatorDialogOverride])

property show_import_dialog: bool

[Read-Write] Show the options dialog when Interchange imports.

Type:

(bool)

property show_reimport_dialog: bool

[Read-Write] Show the options dialog when Interchange reimports.

Type:

(bool)