unreal.InstancePointDamageSignature¶
- class unreal.InstancePointDamageSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseInstance Point Damage Signature Delegate Signature
- Parameters:
instance_index (int32)
damage (float)
instigated_by (Controller)
hit_location (Vector)
shot_from_direction (Vector)
damage_type (DamageType)
damage_causer (Actor)
C++ Source:
Module: Foliage
File: FoliageInstancedStaticMeshComponent.h