unreal.InputBlendPose¶
- class unreal.InputBlendPose¶
Bases:
unreal.StructBaseInput Blend Pose
C++ Source:
Module: Engine
File: BoneMaskFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
branch_filters(Array(BranchFilter)): [Read-Write] Branch Filters: Bone Name to filter *