unreal.InputAlphaBoolBlend¶
- class unreal.InputAlphaBoolBlend(blend_in_time=0.0, blend_out_time=0.0, blend_option=AlphaBlendOption.LINEAR, custom_curve=None)¶
Bases:
unreal.StructBaseInput Alpha Bool Blend
C++ Source:
Module: Engine
File: InputScaleBias.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_in_time(float): [Read-Write] Blend in Timeblend_option(AlphaBlendOption): [Read-Write] Blend Optionblend_out_time(float): [Read-Write] Blend Out Timecustom_curve(CurveFloat): [Read-Write] Custom Curve
- property blend_option¶
[Read-Write] Blend Option
- Type
- property custom_curve¶
[Read-Write] Custom Curve
- Type