unreal.IngestCapability_ProcessHandle¶
- class unreal.IngestCapability_ProcessHandle(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectIngest Capability Process Handle
C++ Source:
Plugin: CaptureManagerApp
Module: LiveLinkCapabilities
File: IngestCapability_ProcessHandle.h
- get_take_id() int32¶
Get Take Id
- Return type:
int32
- on_process_finish_reporter_dynamic() ProcessFinishReporter¶
On Process Finish Reporter Dynamic
- Return type:
- on_process_progress_reporter_dynamic() ProcessProgressReporter¶
On Process Progress Reporter Dynamic
- Return type: