unreal.IngestCapability_ProcessHandle

class unreal.IngestCapability_ProcessHandle(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Ingest Capability Process Handle

C++ Source:

  • Plugin: CaptureManagerApp

  • Module: LiveLinkCapabilities

  • File: IngestCapability_ProcessHandle.h

get_take_id() int32

Get Take Id

Return type:

int32

is_done() bool

Is Done

Return type:

bool

on_process_finish_reporter_dynamic() ProcessFinishReporter

On Process Finish Reporter Dynamic

Return type:

ProcessFinishReporter

on_process_progress_reporter_dynamic() ProcessProgressReporter

On Process Progress Reporter Dynamic

Return type:

ProcessProgressReporter