unreal.IKRetargetRunIKRigOpSettings¶
- class unreal.IKRetargetRunIKRigOpSettings(ik_rig_asset: IKRigDefinition = Ellipsis, excluded_goals: None = [])¶
Bases:
IKRetargetOpSettingsBaseIKRetarget Run IKRig Op Settings
C++ Source:
Plugin: IKRig
Module: IKRig
File: RunIKRigOp.h
Editor Properties: (see get_editor_property/set_editor_property)
draw_goal_bone_locations(bool): [Read-Write] Draw locations of the source bone (pre-solve)draw_goals(bool): [Read-Write] Draw IK goal locations.excluded_goals(Array[Name]): [Read-Write] Goals in this list will be excluded from the riggoal_draw_size(double): [Read-Write] Adjust size of goal debug drawing in viewportgoal_draw_thickness(double): [Read-Write] Adjust thickness of goal debug drawing in viewportik_rig_asset(IKRigDefinition): [Read-Write] The IK Rig asset to run when this op is executed.
- property ik_rig_asset: IKRigDefinition¶
[Read-Write] The IK Rig asset to run when this op is executed.
- Type: