unreal.IKRetargetRunIKRigController

class unreal.IKRetargetRunIKRigController(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRetargetOpControllerBase

The blueprint/python API for editing a Run IK Rig Op

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: RunIKRigOp.h

get_settings() IKRetargetRunIKRigOpSettings
Get the current op settings as a struct.
Returns:

FIKRetargetRunIKRigOpSettings struct with the current settings used by the op.

Return type:

IKRetargetRunIKRigOpSettings

set_settings(settings) None
Set the op settings. Input is a custom struct type for this op.
Parameters:

settings (IKRetargetRunIKRigOpSettings) – a FIKRetargetRunIKRigOpSettings struct containing all the settings to apply to this op