unreal.IKRetargetRelativeIKController

class unreal.IKRetargetRelativeIKController(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRetargetOpControllerBase

The blueprint/python API for editing a Stride Warping Op

C++ Source:

  • Plugin: RelativeIKOp

  • Module: RelativeIKOp

  • File: RelativeIKOp.h

get_settings() IKRetargetRelativeIKOpSettings
Get the current op settings as a struct.
Returns:

FIKRetargetRelativeIKOpSettings struct with the current settings used by the op.

Return type:

IKRetargetRelativeIKOpSettings

set_settings(settings) None
Set the solver settings. Input is a custom struct type for this solver.
Parameters:

settings (IKRetargetRelativeIKOpSettings) – a FIKRetargetRelativeIKOpSettings struct containing all the settings to apply to this op