unreal.IKRetargetPelvisMotionController¶
- class unreal.IKRetargetPelvisMotionController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRetargetOpControllerBaseThe blueprint/python API for editing a Pelvis Motion Op
C++ Source:
Plugin: IKRig
Module: IKRig
File: PelvisMotionOp.h
- get_settings() IKRetargetPelvisMotionOpSettings¶
- Get the current op settings as a struct.
- Returns:
FIKRetargetPelvisMotionOpSettings struct with the current settings used by the op.
- Return type:
- get_source_pelvis_bone() Name¶
- Get the pelvis bone for the source.
- Returns:
the name of the pelvis bone on the source skeleton.
- Return type:
- get_target_pelvis_bone() Name¶
- Get the pelvis bone for the target.
- Returns:
the name of the pelvis bone on the target skeleton.
- Return type:
- set_settings(settings) None¶
- Set the op settings. Input is a custom struct type for this op.
- Parameters:
settings (IKRetargetPelvisMotionOpSettings) – a FIKRetargetPelvisMotionOpSettings struct containing all the settings to apply to this op