unreal.IKRetargetOpBase

class unreal.IKRetargetOpBase

Bases: StructBase

This is the base class for defining operations that live in the retargeter “op” stack. These operations are executed in order by calling the virtual Run() function on each one in order. The Run() function takes an input pose on the source skeletal mesh and affects the output pose on the target mesh. NOTE: any user defined settings associated with a retarget op must be aggregated into a custom UStruct derived from FIKRetargetOpSettingsBase This ensures that the settings are user editable in the details panel with full undo/redo support and serialization.

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRetargetOps.h