unreal.HeadTrackingState¶
- class unreal.HeadTrackingState(mode=MagicLeapHeadTrackingMode.UNKNOWN, error=MagicLeapHeadTrackingError.NONE, confidence=0.0)¶
Bases:
unreal.MagicLeapHeadTrackingStatedeprecated: ‘HeadTrackingState’ was renamed to ‘MagicLeapHeadTrackingState’.