unreal.HairSimulationSolver¶
- class unreal.HairSimulationSolver(enable_simulation: bool = False)¶
Bases:
StructBaseHair Simulation Solver
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetPhysics.h
Editor Properties: (see get_editor_property/set_editor_property)
enable_simulation(bool): [Read-Write] Enable the simulation of the groom groups/LODs if both this boolean and the one in the groom asset are true