unreal.HairGroupsCardsSourceDescription¶
- class unreal.HairGroupsCardsSourceDescription¶
Bases:
unreal.StructBaseHair Groups Cards Source Description
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetCards.h
Editor Properties: (see get_editor_property/set_editor_property)
cards_info(HairGroupCardsInfo): [Read-Only] Cards Infogroup_index(int32): [Read-Write] Group Index: Group index on which this cards geometry will be used (#hair_todo: change this to be a dropdown selection menu in FHairLODSettings instead)imported_mesh(StaticMesh): [Read-Write] Imported Meshlod_index(int32): [Read-Write] LODIndex: LOD on which this cards geometry will be used. -1 means not used (#hair_todo: change this to be a dropdown selection menu in FHairLODSettings instead)procedural_mesh(StaticMesh): [Read-Write] Procedural Meshprocedural_settings(HairGroupsProceduralCards): [Read-Write] Procedural Settingssource_type(HairCardsSourceType): [Read-Write] Source Typetextures(HairGroupCardsTextures): [Read-Write] Textures