unreal.GroomDataflowSettings¶
- class unreal.GroomDataflowSettings¶
Bases:
DataflowInstanceGroom Dataflow Settings
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetDataflow.h
Editor Properties: (see get_editor_property/set_editor_property)
dataflow_asset(Dataflow): [Read-Write] Dataflow asset to usedataflow_terminal(Name): [Read-Write] name of the terminal node to use when generating the assetvariable_overrides(DataflowVariableOverrides): [Read-Write] Variables to override