unreal.DataflowInstance¶
- class unreal.DataflowInstance¶
Bases:
StructBaseThis structure is to be embedded in any asset that need generation from a dataflow
C++ Source:
Module: DataflowEngine
File: DataflowInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
dataflow_asset(Dataflow): [Read-Write] Dataflow asset to usedataflow_terminal(Name): [Read-Write] name of the terminal node to use when generating the assetvariable_overrides(DataflowVariableOverrides): [Read-Write] Variables to override