unreal.GeometryScriptSmoothBoneWeightsType¶
- class unreal.GeometryScriptSmoothBoneWeightsType¶
Bases:
EnumBaseEGeometry Script Smooth Bone Weights Type
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBoneWeightFunctions.h
- DIRECT_DISTANCE: GeometryScriptSmoothBoneWeightsType = Ellipsis¶
0
- GEODESIC_VOXEL: GeometryScriptSmoothBoneWeightsType = Ellipsis¶
Compute weighting by using Euclidean distance from bone to vertex
- Type:
1