unreal.GeometryScriptMeshOffsetFacesOptions
¶
- class unreal.GeometryScriptMeshOffsetFacesOptions(distance: float = 0.0, offset_type: GeometryScriptOffsetFacesType = Ellipsis, area_mode: GeometryScriptPolyOperationArea = Ellipsis, group_options: GeometryScriptMeshEditPolygroupOptions = Ellipsis, uv_scale: float = 0.0, solids_to_shells: bool = False)¶
Bases:
StructBase
Geometry Script Mesh Offset Faces Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshModelingFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
area_mode
(GeometryScriptPolyOperationArea): [Read-Write]distance
(float): [Read-Write]group_options
(GeometryScriptMeshEditPolygroupOptions): [Read-Write]offset_type
(GeometryScriptOffsetFacesType): [Read-Write]solids_to_shells
(bool): [Read-Write]uv_scale
(float): [Read-Write]
- property area_mode: GeometryScriptPolyOperationArea¶
[Read-Write]
- Type:
- property group_options: GeometryScriptMeshEditPolygroupOptions¶
[Read-Write]
- property offset_type: GeometryScriptOffsetFacesType¶
[Read-Write]
- Type: