unreal.GeometryScriptMeshLinearExtrudeOptions¶
- class unreal.GeometryScriptMeshLinearExtrudeOptions(distance: float = 0.0, direction_mode: GeometryScriptLinearExtrudeDirection = Ellipsis, direction: Vector = Ellipsis, area_mode: GeometryScriptPolyOperationArea = Ellipsis, group_options: GeometryScriptMeshEditPolygroupOptions = Ellipsis, uv_scale: float = 0.0, solids_to_shells: bool = False)¶
Bases:
StructBaseGeometry Script Mesh Linear Extrude Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshModelingFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
area_mode(GeometryScriptPolyOperationArea): [Read-Write]direction(Vector): [Read-Write]direction_mode(GeometryScriptLinearExtrudeDirection): [Read-Write]distance(float): [Read-Write]group_options(GeometryScriptMeshEditPolygroupOptions): [Read-Write]solids_to_shells(bool): [Read-Write]uv_scale(float): [Read-Write]
- property area_mode: GeometryScriptPolyOperationArea¶
[Read-Write]
- Type:
- property direction_mode: GeometryScriptLinearExtrudeDirection¶
[Read-Write]
- property group_options: GeometryScriptMeshEditPolygroupOptions¶
[Read-Write]