unreal.GeometryMaskCanvasResource¶
- class unreal.GeometryMaskCanvasResource(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectGeometry Mask Canvas Resource
C++ Source:
Plugin: GeometryMask
Module: GeometryMask
File: GeometryMaskCanvasResource.h
Editor Properties: (see get_editor_property/set_editor_property)
max_viewport_size(IntPoint): [Read-Write] The default viewport size to use when it can’t be resolved from the actual viewport.