unreal.GeometryCollectionProxyMeshMaterials

class unreal.GeometryCollectionProxyMeshMaterials(materials: None = [])

Bases: StructBase

Geometry Collection Proxy Mesh Materials

C++ Source:

  • Module: GeometryCollectionEngine

  • File: GeometryCollectionObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • materials (Array[MaterialInterface]): [Read-Write]

property materials: None

[Read-Write]

Type:

(Array[MaterialInterface])