unreal.GeometryCollectionProxyMeshMaterials¶
- class unreal.GeometryCollectionProxyMeshMaterials(materials: None = [])¶
Bases:
StructBaseGeometry Collection Proxy Mesh Materials
C++ Source:
Module: GeometryCollectionEngine
File: GeometryCollectionObject.h
Editor Properties: (see get_editor_property/set_editor_property)
materials(Array[MaterialInterface]): [Read-Write]