unreal.GeographicCoordinates¶
- class unreal.GeographicCoordinates(longitude=0.0, latitude=0.0, altitude=0.0)¶
Bases:
unreal.StructBaseGeographic Coordinates
C++ Source:
Plugin: GeoReferencing
Module: GeoReferencing
File: GeographicCoordinates.h
Editor Properties: (see get_editor_property/set_editor_property)
altitude(double): [Read-Write] Altitudelatitude(double): [Read-Write] Latitudelongitude(double): [Read-Write] Longitude: FVector where X = Latitude, Y = Longitude, Z = Altitude
- property altitude¶
[Read-Write] Altitude
- Type
(double)
- property latitude¶
[Read-Write] Latitude
- Type
(double)
- property longitude¶
[Read-Write] Longitude: FVector where X = Latitude, Y = Longitude, Z = Altitude
- Type
(double)