unreal.GenlockedCustomTimeStep¶
- class unreal.GenlockedCustomTimeStep(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
FixedFrameRateCustomTimeStepClass to control the Engine Timestep from a Genlock signal.
C++ Source:
Module: TimeManagement
File: GenlockedCustomTimeStep.h