unreal.FixedFrameRateCustomTimeStep¶
- class unreal.FixedFrameRateCustomTimeStep(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
EngineCustomTimeStepClass to control the Engine TimeStep via a FixedFrameRate
C++ Source:
Module: TimeManagement
File: FixedFrameRateCustomTimeStep.h