unreal.FrameAnimationData¶
- class unreal.FrameAnimationData(animation_data: None = {})¶
Bases:
StructBaseFrame Animation Data
C++ Source:
Plugin: MetaHumanCoreTech
Module: MetaHumanCoreTech
File: FrameAnimationData.h
Editor Properties: (see get_editor_property/set_editor_property)
animation_data(Map[str, float]): [Read-Write]