unreal.FrameAnimationData

class unreal.FrameAnimationData(animation_data: None = {})

Bases: StructBase

Frame Animation Data

C++ Source:

  • Plugin: MetaHumanCoreTech

  • Module: MetaHumanCoreTech

  • File: FrameAnimationData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • animation_data (Map[str, float]): [Read-Write]

property animation_data: None

[Read-Only]

Type:

(Map[str, float])