unreal.FootageCaptureMetadata

class unreal.FootageCaptureMetadata(frame_rate: float = 0.0, device_class: FootageDeviceClass = Ellipsis, device_model_name: str = '')

Bases: StructBase

Footage Capture Metadata

C++ Source:

  • Plugin: CaptureData

  • Module: CaptureDataCore

  • File: CaptureData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device_class (FootageDeviceClass): [Read-Write]

  • device_model (FootageDeviceClass): [Read-Write] deprecated: Property has been renamed to Device Class

  • device_model_name (str): [Read-Write]

  • frame_rate (double): [Read-Write]

  • height (int32): [Read-Write] deprecated: Redundant property

  • width (int32): [Read-Write] deprecated: Redundant property

property device_class: FootageDeviceClass

[Read-Write]

Type:

(FootageDeviceClass)

property device_model: FootageDeviceClass

[Read-Write] deprecated: Property has been renamed to Device Class

Type:

(FootageDeviceClass)

property device_model_name: str

[Read-Write]

Type:

(str)

property frame_rate: float

[Read-Write]

Type:

(double)

property height: int

[Read-Write] deprecated: Redundant property

Type:

(int32)

property width: int

[Read-Write] deprecated: Redundant property

Type:

(int32)