unreal.FootageCaptureMetadata¶
- class unreal.FootageCaptureMetadata(frame_rate: float = 0.0, device_class: FootageDeviceClass = Ellipsis, device_model_name: str = '')¶
Bases:
StructBaseFootage Capture Metadata
C++ Source:
Plugin: CaptureData
Module: CaptureDataCore
File: CaptureData.h
Editor Properties: (see get_editor_property/set_editor_property)
device_class(FootageDeviceClass): [Read-Write]device_model(FootageDeviceClass): [Read-Write] deprecated: Property has been renamed to Device Classdevice_model_name(str): [Read-Write]frame_rate(double): [Read-Write]height(int32): [Read-Write] deprecated: Redundant propertywidth(int32): [Read-Write] deprecated: Redundant property
- property device_class: FootageDeviceClass¶
[Read-Write]
- Type:
- property device_model: FootageDeviceClass¶
[Read-Write] deprecated: Property has been renamed to Device Class
- Type: