unreal.FilterOptionPerAxis¶
- class unreal.FilterOptionPerAxis(x: bool = False, y: bool = False, z: bool = False)¶
Bases:
StructBaseFilter Option Per Axis
This is used to filter per axis for constraint options
C++ Source:
Module: AnimationCore
File: Constraint.h
Editor Properties: (see get_editor_property/set_editor_property)
x(bool): [Read-Write]y(bool): [Read-Write]z(bool): [Read-Write]