unreal.FilmStockSettings¶
- class unreal.FilmStockSettings(slope: float = 0.0, toe: float = 0.0, shoulder: float = 0.0, black_clip: float = 0.0, white_clip: float = 0.0)¶
Bases:
StructBaseFilm Stock Settings
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
black_clip(float): [Read-Write]shoulder(float): [Read-Write]slope(float): [Read-Write]toe(float): [Read-Write]white_clip(float): [Read-Write]