unreal.EvaluatorDataSource¶
- class unreal.EvaluatorDataSource¶
Bases:
EnumBaseIndicates which state is being evaluated by this node (source or destination).
C++ Source:
Module: Engine
File: AnimNode_TransitionPoseEvaluator.h
- EDS_DESTINATION_POSE: EvaluatorDataSource = Ellipsis¶
1
- EDS_SOURCE_POSE: EvaluatorDataSource = Ellipsis¶
0