unreal.EulerTransform¶
- class unreal.EulerTransform(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0], scale=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseEuler Transform
C++ Source:
Module: AnimationCore
File: EulerTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
location(Vector): [Read-Write] The translation of this transformrotation(Rotator): [Read-Write] The rotation of this transformscale(Vector): [Read-Write] The scale of this transform