unreal.EnhancedInputActionHandlerDynamicSignature

class unreal.EnhancedInputActionHandlerDynamicSignature(*args: Any, **kwargs: Any)

Bases: DelegateBase

Parameters:
  • action_value (InputActionValue) – The combined value of all inputs mapped to this action.

  • elapsed_time (float) – The amount of time in seconds that has elapsed since this input action has begun processing its input values.

  • triggered_time (float) – The amount of time in seconds that this input action has been in the “triggered” state.

  • source_action (InputAction) – The input action which caused this event to fire.

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedInputComponent.h