unreal.DrawDebugDoorSettings¶
- class unreal.DrawDebugDoorSettings(width: float = 0.0, height: float = 0.0, inset: float = 0.0, handle_height: float = 0.0, handle_offset: float = 0.0, handle_radius: float = 0.0, handle_extension: float = 0.0, outer_handle: bool = False, inner_handle: bool = False, handle_on_left: bool = False, draw_entry_arrow: bool = False, open_angle: float = 0.0)¶
Bases:
StructBaseSettings for debug drawing doors
C++ Source:
Plugin: DrawDebugLibrary
Module: DrawDebugLibrary
File: DrawDebugLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
draw_entry_arrow(bool): [Read-Write] If to draw an arrow on the floor showing the natural door entry directionhandle_extension(float): [Read-Write] How far the handle extends outward from the doorhandle_height(float): [Read-Write] The height of the handle off the groundhandle_offset(float): [Read-Write] The offset of the handle into the doorhandle_on_left(bool): [Read-Write] If to place the handle on the left-hand-side or the right-hand-side of the door from the perspective of enteringhandle_radius(float): [Read-Write] The radius of the handleheight(float): [Read-Write] Height of the doorinner_handle(bool): [Read-Write] If to place a handle on the inside entrance of the doorinset(float): [Read-Write] How much the door is inset from the frameopen_angle(float): [Read-Write] How open the door is in degreesouter_handle(bool): [Read-Write] If to place a handle on the outside entrance of the doorwidth(float): [Read-Write] Width of the door
- property draw_entry_arrow: bool¶
[Read-Write] If to draw an arrow on the floor showing the natural door entry direction
- Type:
(bool)
- property handle_extension: float¶
[Read-Write] How far the handle extends outward from the door
- Type:
(float)
- property handle_on_left: bool¶
[Read-Write] If to place the handle on the left-hand-side or the right-hand-side of the door from the perspective of entering
- Type:
(bool)
- property inner_handle: bool¶
[Read-Write] If to place a handle on the inside entrance of the door
- Type:
(bool)