unreal.DrawDebugChairSettings¶
- class unreal.DrawDebugChairSettings(width: float = 0.0, seat_height: float = 0.0, back_height: float = 0.0, back_tilt: float = 0.0)¶
Bases:
StructBaseSettings for debug drawing chairs
C++ Source:
Plugin: DrawDebugLibrary
Module: DrawDebugLibrary
File: DrawDebugLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
back_height(float): [Read-Write] Height of the back of the chair off the seatback_tilt(float): [Read-Write] Tilt of the chair backwards in cmseat_height(float): [Read-Write] Height of the seat of the chair off the groundwidth(float): [Read-Write] Width of the chair
- property back_height: float¶
[Read-Write] Height of the back of the chair off the seat
- Type:
(float)