unreal.DoubleVectorParameterValue¶
- class unreal.DoubleVectorParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1])¶
Bases:
unreal.StructBaseEditable vector parameter.
C++ Source:
Module: Engine
File: MaterialInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
parameter_info(MaterialParameterInfo): [Read-Write] Parameter Infoparameter_value(Vector4d): [Read-Write] Parameter Value: LWC_TODO: Blueprint?
- property parameter_info¶
[Read-Write] Parameter Info
- Type