unreal.DisplayClusterConfiguration_AutoExposureSettings

class unreal.DisplayClusterConfiguration_AutoExposureSettings(enabled: bool = False, metering_settings: DisplayClusterConfiguration_AutoExposureMeteringSettings = Ellipsis, exclude_settings: DisplayClusterConfiguration_AutoExposureExcludeSettings = Ellipsis)

Bases: StructBase

Display Cluster Configuration Auto Exposure Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_AutoExposure.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (bool): [Read-Write] Enable/disable AutoExposure override.

  • exclude_settings (DisplayClusterConfiguration_AutoExposureExcludeSettings): [Read-Write] Exclude settings for auto-exposure.

  • metering_settings (DisplayClusterConfiguration_AutoExposureMeteringSettings): [Read-Write] Metering settings for auto-exposure metering when the override is enabled.

property enabled: bool

[Read-Write] Enable/disable AutoExposure override.

Type:

(bool)

property exclude_settings: DisplayClusterConfiguration_AutoExposureExcludeSettings

[Read-Write] Exclude settings for auto-exposure.

Type:

(DisplayClusterConfiguration_AutoExposureExcludeSettings)

property metering_settings: DisplayClusterConfiguration_AutoExposureMeteringSettings

[Read-Write] Metering settings for auto-exposure metering when the override is enabled.

Type:

(DisplayClusterConfiguration_AutoExposureMeteringSettings)