unreal.DisplayClusterConfiguration_AutoExposureMeteringSettings¶
- class unreal.DisplayClusterConfiguration_AutoExposureMeteringSettings(viewports: None = [], icvfx_cameras: None = [], nodes: None = [])¶
Bases:
StructBaseDisplay Cluster Configuration Auto Exposure Metering Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_AutoExposure.h
Editor Properties: (see get_editor_property/set_editor_property)
icvfx_cameras(Array[str]): [Read-Write] List of allowed ICVFX cameras for auto-exposure metering when the override is enabled. If no ICVFX cameras are specified, all ICVFX cameras are used for metering.nodes(Array[str]): [Read-Write] List of allowed cluster nodes for auto-exposure metering when the override is enabled. If no nodes are specified, all cluster nodes can be used for metering.viewports(Array[str]): [Read-Write] List of allowed outer viewports for auto-exposure metering when the override is enabled. If no viewports are specified, all outer viewports are used for metering.
- property icvfx_cameras: None¶
[Read-Write] List of allowed ICVFX cameras for auto-exposure metering when the override is enabled. If no ICVFX cameras are specified, all ICVFX cameras are used for metering.