unreal.DisplayClusterConfigurationViewport_CustomPostprocessSettings¶
- class unreal.DisplayClusterConfigurationViewport_CustomPostprocessSettings(is_enabled=False, is_one_frame=False, post_process_settings=[], blend_weight=1.0)¶
Bases:
unreal.StructBaseDisplay Cluster Configuration Viewport Custom Postprocess Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Postprocess.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_weight(float): [Read-Write] Blend Weight: Override blend weightis_enabled(bool): [Read-Write] Is Enabled: Enable custom postprocessis_one_frame(bool): [Read-Write] Is One Frame: Apply postprocess for one framepost_process_settings(PostProcessSettings): [Read-Write] Post Process Settings: Custom postprocess settings
- property post_process_settings¶
[Read-Write] Post Process Settings: Custom postprocess settings
- Type