unreal.DisplayClusterConfigurationUpscalerSettings¶
- class unreal.DisplayClusterConfigurationUpscalerSettings(method_name: Name = 'None')¶
Bases:
StructBaseUpscaler settings.
MethodName - refers to one of the available methods EditingData - Editable data for selected Method.
FInstancedPropertyBag is an abstract container and is not handled on the nDisplay side.
MethodName is customized as a drop-down list where items are taken from: - EDisplayClusterConfigurationUpscalingMethod enum elements - Upscalers exposed in the IUpscalerModularFeature interface.
Data logic are implemented in the FDisplayClusterConfigurationUpscalerSettingsDetailCustomization. The initial structure FInstancedPropertyBag is derived by the IUpscalerModularFeature::GetSettings().
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Upscaler.h
Editor Properties: (see get_editor_property/set_editor_property)
editing_data(InstancedPropertyBag): [Read-Write] Upscaling method settings.method_name(Name): [Read-Write] Override the Upscaling method.